The 'Dwarvfather' is in prison, as I witnessed from the previous issue. He was nabbed by the Thesz 'Knights' who look like elves. This hasn't stopped his operations one bit, as he comfortably operates everything within the walls of the dungeons of Thesz.
Magic Powder 2 begins its story with a scary oxen bull headed hit man unnamed thus far. He's contracted to kill six of the Dwarvfather's underlings, leaving the sixth one to tell the tale to the boss. His job is handily done (he get's five) and he walks on.
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