I am always fascinated by how companies are run. There are so many different organisational structures, methods and values that seperate the good companies from the great companies. Recently I've found two well known company's employee guides.
Steam Employee Guide (PDF)
The first is the Valve employee guide. Valve is the company behind the popular video game DRM "steam".
This guide details a working environment where there is no hierarchy and employees are able to pick and choose what projects they get involved in. Valve really is a good example of a "Flat" organizational structure, meaning there is not much structure.
Basecamp Employee guide (Website)
Basecamp is another company that I admire. They are well known for challenging the status quo with work hours and work days. Basecamp works in 6 week cycles. Jason Fried, the CEO of Basecamp has said that nothing worth doing takes longer than 6 weeks. Here are some additional interesting organisational stucture facts about Basecamp:
- Only work 4 days a week in summer
- Employees vote what to work on for 6 weeks, then are free to work on any project they deem important in the 7th week. Often these projects become part of the company's core product.
- Basecamp is primarily remote first, meaning everyone works from home.
- Jason Fried has said that writing is one of the most important skills an employee at basecamp can have, even if they are a designer.