The Red Ten.

Written by: Tyler James
Art by: Cesar Feliciano pencils, Vic Moya inks
Colors: Guillermo Ucha
Cover: CP Wilson III

Part 1 156 pages
Part 2 160 pages
Published by Comics Tribe.

Buy them here.

Ten little Indians...

Hey ,

Alan Moore's Watchmen, The Venture Brothers on Adult Swim, The Tick. From time to time there have been comic book/cartoon creators who dabble in creating entire Super Hero universes out of whole cloth. Hell, even the Fantastic Four in 1961 had its humble origins in copying The Justice League whereby Stan Lee simply repeated the Super Hero Team formula with The X-men, Avengers, Defenders, etc. It doesn't hurt to 'grease the wheels' with familiar tropes laid on your new character taken from a more well known one (Cartoon Network's 'The Infragible Crunk' which simply switched the color scheme -purple skin and ripped green shorts- with Marvel's 'The Incredible Hulk').

It was with great pleasure I tore through Tyler James and Cesar Feliciano's 'The Red Ten' two-part Opus collecting a 10-issue run of, as Tyler describes it a mixture of Agatha Christie's 'And Then There Were None' and Super Hero teams.

In The Red Ten there are a collected group of ten Super Heroes:

  1. Justice America: their Superman, who can't be killed.
  2. Orion, the Space Cop
  3. Mold (my favorite) who can well, 'mold' itself into anyone or squeeze into cracks. Shape shifter.
  4. Mazu the Sea Goddess
  5. Throttle the Super speed guy
  6. Magnitude the giant/ant size guy
  7. Master Mage, the 'Dr. Strange' type guy
  8. Androika the female Android (wouldn't that make her 'Gyno-ika' being female?)
  9. Bellona the Warrior Goddess
  10. and Crimson, the side-kick to Red, a female Batman type character which makes him her Robin.

Red is murdered apparently by their arch nemesis Oxymoron and the above-mentioned Super Heroes team up to retrieve Oxymoron on an uncharted Island in the Pacific to bring him to justice. Instead of finding him though they come across his dead body and a room of statues matching each Super Hero. The game is afoot to see if they can solve Red's murder before being killed one by one.

The load is lightened for me in that of course I can't divulge even the smallest plot element for those who haven't read the story, so to review it I'll have to use broad strokes. The wording and dialogue is very polished. There isn't a murky passage or poorly conceived string of action. Tyler's really on his game story wise here.

The art had this wanton obsession with soft shading and an overload of blacks for my taste. The color palette and facial expressions seem to put it in the camp of GI Joe or X-men cartoons from the 1980s-1990s. Which is a bit jarring since there's definitely adult language and violence being meted out with wild abandon. I understand this was an indie outing 10 years in the making, which gives one the impression that they have to start somewhere, why not go all in on every try? 

Later on there's a bit of more polish as the story progresses art-wise, and there's a few really beautiful passages where the action, body language, color and art really sing, like this one.

So far so good.

(Rest of the review Thursday. Have a great day!)

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