Concept driven, not story driven.
As it is, with Spectress and Sabanion we get a tale spun on a very well-travelled road indeed. There's soldiers. There's a 'ghost woman/Egyptian diety' type character. There's a fiery demon. They appear in the hidden compound. They have to go somewhere. The soldiers need to stop them. Meh. Write a scene in a forest with a monster holding a sword, and I guarantee to you that there's less to work with than a young black woman with her earbuds on grooving to a beat walking down a street in her Brooklyn neighborhood in 2022.
Compounded with this is Kurt Zauer's emphasis on back story, on world-building and very foggy special effects. Spectress and Sabanion falls victim to a creator who's motivated by concept and hasn't paid much attention to story.
There's a strong sense that everything I'm reading is just a place holder: the real material lies in the structure of this demon-universe the author has cooked up. If that's the case then maybe this could've been structured like a military report, outlining the nature of what they're studying/controlling. The reader can infer a story based on the transcripts.
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